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Nana Skalski
Taisaanat Kotei
25030
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Posted - 2017.02.01 08:08:16 -
[1] - Quote
Bait Carebear wrote:Qwerty Ernaga wrote:My in-game friend used to be a miner like me. Then he got really angry about some other miners. He joined CODE and started ganking miners. Within a month he left the game. I knew that would happen. He was just burned out and emotionally unstable at the time. I guess some people are permanently emotionally unstable. But thanks CODE for failing with several attempts on my overtanked mack. It provided me with fun once in a while, change of scenery helps.  The fact that you are mining in an "overtanked" mack means they are already winning. Back in the day all you saw was max efficiency hulks. You can talk about their emotions and bullying all day, but they definitely left their mark in high sec. You fall victim of CODE propaganda. He kept his macks, so its a win for him, and gankers lost their ganking tools, so what they earned? Moral victory? Would need them being moral people, the act of ganking is immoral by definition. Violent behavior against completely legal high sec mining operative. They got nothing. I see CODE propaganda mainly being an internal thing, to keep people believing they are still relevant, when they are not.
Forcing people to mine in slightly less efficient way isnt so relevant as it may seem, because you can have a lot of them Macks in High sec, whole fleets mining.
Every part of a game helps to tell a story =ƒôò
Where is Angry CONCORD guy when you need him
Osprey =ƒÜÇ
GëíGïüGëí GÖÑ
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Nana Skalski
Taisaanat Kotei
25032
|
Posted - 2017.02.01 08:34:00 -
[2] - Quote
Bait Carebear wrote:Nana Skalski wrote: You fall victim of CODE propaganda. He kept his macks, so its a win for him, and gankers lost their ganking tools, so what they earned? Moral victory? Would need them being moral people, the act of ganking is immoral by definition. Violent behavior against completely legal high sec mining operative. They got nothing. I see CODE propaganda mainly being an internal thing, to keep people believing they are still relevant, when they are not.
Forcing people to mine in slightly less efficient way isnt so relevant as it may seem, because you can have a lot of them Macks in High sec, whole fleets mining.
Uhmm are you a troll? "Ganking is immoral"? You know you are playing a game primarily based on non-concencual PvP right? And a ragtag of nerds (as emotionally unstable as they are) even slightly changing the area where 90% of the playbase reside, which also has the biggest restrictions for player created content, is nothing to sniff at. Forcing a whole group of low interacting players to change their whole playstyle is relavent. " because you can have a lot of them Macks in High sec, whole fleets mining" takes the cake. You must be troll to question CODE immoral nature. Their acts are outlawed by CONCORD. So its out of discussion.
And mining isnt all in high sec, there are fleets of mining ships everywhere, mining unbothered. I take the cake. You can have crumbles. 
Every part of a game helps to tell a story =ƒôò
Where is Angry CONCORD guy when you need him
Osprey =ƒÜÇ
GëíGïüGëí GÖÑ
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Nana Skalski
Taisaanat Kotei
25034
|
Posted - 2017.02.01 09:53:14 -
[3] - Quote
Yebo Lakatosh wrote:Nana Skalski wrote:what they earned? Moral victory? Infamy. We talk about them. Highsec miners who talk also do. The op made a thread, like many others. For many players CODE is the first player-driven organization they ever hear about. Some would say that does worth more than ISK - if not directly translates into it. Morality in this context sounds a lot more irrelevant to me than CODE. First player driven organization? Basically every corporation with director who logs in and plays is just that. Goonswarm, PL, TESCO, those corporations are recognized outside game more than CODE. I would say the news about fights are more sellable than your CODE members ganking new players. CODE would paradoxally need to step down if they would be so famous as to be first to be heard of in a game. Because they would have no targets if everyone would adapt to the environment where all CODE have is the same unflexible methods. They would be left with non executable doctrine and no area of gameplay in the game. They would be bored and boredom would kill it. Miners would win. Actually CODE rules are selfdefeating for that corporation in longer run. Every member is working to shut down its own corporation. Its like a suicide cult. Suiciding ships to feel better about themselves.
Quote: Within a month he left the game. I knew that would happen. He was just burned out and emotionally unstable at the time.
I guess some people are permanently emotionally unstable.
That.
Every part of a game helps to tell a story =ƒôò
Where is Angry CONCORD guy when you need him
Osprey =ƒÜÇ
GëíGïüGëí GÖÑ
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Nana Skalski
Taisaanat Kotei
25039
|
Posted - 2017.02.01 11:07:51 -
[4] - Quote
Yebo Lakatosh wrote:Umm, hearing about TESCO for the first time, besides doing my shopping there.
TEST ALLIANCE BEST ALLIANCE! and CO2 were recently fighting together against PL and their fights made some news around christmas time and new year. There were couple of really big battles. You will hear about them more. They are in the south now, and Goons are there also.
Every part of a game helps to tell a story =ƒôò
Where is Angry CONCORD guy when you need him
Osprey =ƒÜÇ
GëíGïüGëí GÖÑ
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Nana Skalski
Taisaanat Kotei
25049
|
Posted - 2017.02.01 14:37:32 -
[5] - Quote
I want a dollhouse for my dolls. EVE have dolls. Crates of dolls even. They are all in my hangar.
Every part of a game helps to tell a story =ƒôò
Where is Angry CONCORD guy when you need him
Osprey =ƒÜÇ
GëíGïüGëí GÖÑ
|

Nana Skalski
Taisaanat Kotei
25121
|
Posted - 2017.02.02 18:23:54 -
[6] - Quote
We could talk about Mittani again.
Every part of a game helps to tell a story =ƒôò
Where is Angry CONCORD guy when you need him
Osprey =ƒÜÇ
GëíGïüGëí GÖÑ
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